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Decision Time

Damian Butt | 12th Mar 2010 at 11:39

Posted in Iain Lee

Decision Time

I have a spare room in my flat known as ‘The Museum’. It’s a wonderful place full of consoles and gaming machines from the past. I don’t play with them as much as I should, but for me, part of the fun is collecting them and just knowing they are there. The ownership of the thing is equally, if not more important than the playing of them.

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Move Any Mountain?

NowGamer Blog | 11th Mar 2010 at 17:57

Posted in 360 Magazine

Move Any Mountain?

The announcement of the PlayStation Move (a subject on which we’ll be expounding upon in greater detail as we discover over time how developers intend use it in contrast to Microsoft’s Natal) got us musing about its possible impact on the growth and dominance of the FPS on 360.

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Core Memory

| 10th Mar 2010 at 17:21

Core Memory

I was in New Orleans studying Economics and Mathematics at Tulane University (minored in theatre too). I was planning on following in the footsteps of Sir Mick Jagger and attending the London School of Economics, only not dropping out to become a rock star. Although that can be a wise career choice. I walked into a sandwich shoppe for lunch and there I saw my first coin-op game console… Space Invaders. I took one look and knew instantly this was going to be very big. I did not think for a moment, however, that I would become as involved with it as I did.

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Bad Guys Finish First

| 8th Mar 2010 at 13:44

Posted in General

Bad Guys Finish First

This may be a little behind the times we’re aware, but ploughing through the quite excellent original Mass Effect of late has highlighted various inevitabilities regarding the human condition. For the same reason that Tails the fox was often deliberately propelled to his spiky doom via the addition of a second controller, or Virtua Fighter characters were always forced into that additional ground slam (causing them to pratfall face fist out of the ring), it’s hard to resist playing the bad guy.

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Core Memory

NowGamer Blog | 5th Mar 2010 at 10:57

Core Memory

Leonardo DiCaprio is a name I never thought would appear in this column. But there it is. Nolan Bushnell is a name that makes total sense in this column. So, other than name-dropping, what’s my point?

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Call of Duty: Market Warfare

| 4th Mar 2010 at 15:58

Posted in 360 Magazine

Call of Duty: Market Warfare

Well, Activision’s finally come out and made an official statement about one or two things. While it partly covers the ‘were they? Weren’t they? fired’ shennanigans of yesterday – and yes, says the statement, Jason West and Vince Zampella have officially gone – things take a turn for the interesting, or horrifying, depending on your perspective, when you learn the details of Activision’s further plans for the Call of Duty series.

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Top 5 Console Faults Of All Time

| 2nd Mar 2010 at 16:20

Top 5 Console Faults Of All Time

In honour of Sony’s potentially catastrophic failure to put a fully functioning clock inside early models of the PS3, I’ve decided to put together this Top 5 of the worst console faults of all time, just to put things in perspective. At the time of writing it’s unclear whether the PS3mageddon bug has been fixed by Sony or has simply righted itself. Either way, the panic is over and we can all laugh about it now.

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Decision Time

Sam Sharp | 26th Feb 2010 at 12:53

Posted in Iain Lee

Decision Time

I have a spare room in my flat known as ‘The Museum’. It’s a wonderful place full of consoles and gaming machines from the past. I don’t play with them as much as I should, but for me, part of the fun is collecting them and just knowing they are there. The ownership of the thing is equally, if not more important than the playing of them. With a possible move on the way, I have to clear out a lot of stuff. And it was with a heavy heart that I looked around The Museum earlier today to try and decide what should go and what had to stay.

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Core Memory

NowGamer Blog | 24th Feb 2010 at 17:27

Core Memory

I’m sitting here editing some video. In point of fact, I’m creating segments of my documentary “Once Upon Atari” (www.onceuponatari.com), cooking up tasty little morsels to be streamed out for mass consumption under the aegis of the good people at IGN. Now the truth is: when I began work in earnest over a decade ago, I never imagined this film would be streamed over the internet. I started with tape distribution and switched to DVD along the way. Internet streaming hadn’t happened yet. But as this new avenue for distribution (this new medium if you will) comes into vogue I adapt to it. And the first thing I do is take my existing content and reformat it for the new medium.

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PS3 motion control and Heavy Rain: a match made in Valhalla?

Damian Butt | 23rd Feb 2010 at 12:46

PS3 motion control and Heavy Rain: a match made in Valhalla?

We’ve been hearing more about ‘Gem’/'Arc’, or whatever they end up calling it, over the last few months. It’s going to be a wand-like motion controller for PS3, and it’s going to be… well, it’s going to be a motion controller. That’s all we really know. You can shoot orcs with a bow and arrow using it. We’re as much in the dark as you are. But aside from a couple of tech demos, what it probably looks like and some rumoured names, what do we need it for?

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