Lionhead reveals Fable II's original ending

Christopher Reynolds 16:13, Wednesday 6 May 2009

Fable II didn't always end the way it did in the final cut of the game reveals Lionhead's Dene Carter

“Originally, Fable II’s ending involved a whole Guild of Heroes,” Carter said in an interview with our sister publication 360 magazine. Apparently, these heroes rode out together with the player in order to “defeat an army of enormous crystalline foes controlled by Lucien”, before getting to fight the evil magician himself.

Carter revealed the original ending while lamenting the unfulfilled promises that became synonymous with the original Fable, and how that affected the promotion of Fable II.

“It's a shame we can't let people in on how games are developed to this degree any more”

“The thing about Fable I was that we let people in on the whole development process, right from the beginning,” he said. “We were more naive than anything else and hoped that our organic, blue-sky way of creating games would garner interest from the public.

This rather backfired and we ended up, in some cases, reading about certain features that we’d never even spoken about. The ‘acorn issue’ was a particular misquote. We never said the player could plant acorns.”

Carter added that it’s “a shame” the debacle now means Lionhead is unable to involve gamers with projects during development.

“Everything has to be considered as a marketing statement,” he said. “People will hold you to any information they read as if they had read it on the back of the box.”

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Christopher Reynolds

Christopher Reynolds

I used to write for Play, and have also written for X360, GamesTM, SciFi Now and a bunch of...

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